Take our go-to example for a bad trivia question: “What’s the capital of Burundi?” Not only is that a brutally difficult question but—and apologies to any Burundians reading this—the correct answer for most Americans is “I don’t care.”
Meanwhile, one of my favorite figureoutable questions is, “Which racket game gets its popular name from the sound the ball makes when you hit it?” Hardly anyone would know this answer cold, though it’s not an especially difficult question—it’s simply a matter of giving the concept a little thought and, what do you know, there’s the answer. (Though “squash” is a pretty good guess.)
Coming up with that is more entertaining than tackling an either-you-know-it-or-you-don’t query; and discussing what it possibly could be has way better for fostering teamwork and group dynamics. The figureoutable concept is perhaps even more prominent in our multimedia puzzles, where visual and audio clues assist the player in the answering process, and give them multiple ways of approaching a question.
A great example is our legendary audio puzzle “Three Degrees of Musical Separation” (three audio clips played back-to-back, the artists’ names are phonetically linked). You know the second of three clips is James Taylor? Use that to help you figure out that the first is Rick James, and the third is Taylor Swift (i.e., “Rick James Taylor Swift”). Multiple points of entry, multiple chances for success, multiple opportunities for fun and teamwork.
Now, not every BQT question is figureoutable exactly (though we always try to keep them entertaining), and a connoisseur of obscure knowledge always has the competitive advantage. But to our minds, figureoutability is what separates bad trivia from good, and ensures the maximum amount of brainy fun.
© 2017 The Big Quiz Thing LLC. “The Big Quiz Thing” is a registered trademark of The Big Quiz Thing LLC